PSX Chipmunk BASIC
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PSX Chipmunk BASIC is a dialect of the BASIC programming language that is used to program the Sony PlayStation. It has extensions to accommodate for various PlayStation features such as the GPU (Graphics Processing Unit) and SPU (Sound Processing Unit). It has been adapted by software engineer Xavier Cany from David Gillespie's code release in comp.source.misc.
External links
- PlayStation PSX Chipmunk BASIC PSX Chipmunk BASIC pages
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