Simple and Fast Multimedia Library
This article may not meet the general notability guideline. Please help to establish notability by adding reliable, secondary sources about the topic. If notability cannot be established, the article is likely to be merged, redirected, or deleted. (June 2009) |
This article does not cite any references or sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (June 2009) |
Stable release | 1.5 / June 7, 2009 |
---|---|
Written in | C++ |
Operating system | Cross-platform |
Type | API |
License | zlib License |
Website | http://www.sfml-dev.org/ |
Simple and Fast Multimedia Library (SFML) is an object-oriented, cross-platform, free and open source software multimedia API written in C++ by Laurent Gomila. It is intended as an more modern alternative to SDL with a greater emphasis on OOP.
Some of the key features SFML boasts are integrated support for hardware acceleration through OpenGL, greater speeds compared to SDL in certain uses, and a modular design as different functions such as audio and graphics are broken into separate files so only necessary libraries need to be included in projects.
SFML is available for use in C, C++, D, .Net (C#, VB.net), Python and Ruby. [1]
See also
References
External links
Stub icon | This computer-related article is a stub. You can help Wikipedia by expanding it. |
de:Simple and Fast Multimedia Library es:SFML fr:Simple and Fast Multimedia Library ru:Simple and Fast Multimedia Library
If you like SEOmastering Site, you can support it by - BTC: bc1qppjcl3c2cyjazy6lepmrv3fh6ke9mxs7zpfky0 , TRC20 and more...
- Pages with broken file links
- Articles with topics of unclear notability from June 2009
- Articles with invalid date parameter in template
- All articles with topics of unclear notability
- Articles lacking sources from June 2009
- All articles lacking sources
- Computer stubs
- Video game development
- Graphics libraries
- Audio libraries
- C++ libraries
- Application programming interfaces
- Cross-platform software