Simutrans experimental
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Original author(s) | James E. Petts |
---|---|
Developer(s) | James E. Petts |
Initial release | 2009 |
Stable release | 0.7 / 2009-11-8 |
Written in | C++ |
Operating system | Multi-platform |
Platform | Cross-platform |
Available in | Multilingual |
Development status | Active |
Type | Business simulation |
License | Artistic License |
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Simutrans Experimental, also known as STExp, is a fork developed by James E. Petts, based on the transport simulation game Simutrans, focused on the development of the Simutrans engine. It includes new special features, which attempt to create a more realistic game.
Compatible Paksets
Currently there's only one pakset that supports the features of Simutrans-Experimental called pak128.Britain.
An Overview of the Features in Simutrans-Experimental
This is brief summary of each of the main features of Simutrans-Experimental
Economics and Finance
- Revenue Calculation
- Debt Handling
- Industrial Obsolescence
- Passenger Generation
- Journey Time Tolerance
- Private Cars
- Obsolete Vehicle Running Costs
- Fixed Maintenance Costs
- Customisable City Growth
- Scale
Operations
- Routing of goods and passengers
- Overcrowding handling
- Weight limits
- Cornering
- Hill Climbing
- Steam physics
- Way constraints
- Reversing
- Loading time
- Overcrowding
Miscellaneous
- Automatic convoy replacing
- Vehicle upgrading
- Automatic signal building
- City electrification
See also
External links
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Categories:
- Pages where expansion depth is exceeded
- Pages with broken file links
- Articles with topics of unclear notability from December 2009
- Business simulation games
- Fanmade computer game remakes and sequels
- Linux games
- Video games with isometric graphics
- Train simulation video games
- Transport simulation games
- Windows games
- Cross-platform software